As of this morning, I released version 0.6.9 of Bikosaur open alpha.
New features
- Created InputType variable, and logic to detect type of device used;
- Added some keyboard shortcuts on HUD navigation;
- Added Music icon to turn on/off game music;
- Added Wood hurtable item (same behavior as Rock);
- Added game credits – Author & Composer links;
- Added PowerUpTimerText object – Likeso Player knows its power-up duration;
Improvements
- Cleaned Touch/Mouse controls. Set Touch properties to use mouse event to true (see Touch doc of Construct 2);
- Enhanced Reset & Clean events with a Destroyable family;
- Enhanced & reworked Create events (how game generate objects while playing);
- Enhanced Highscore visibility. Text now looks smaller;
- Improved Highscore and Local Storage logics;
- Highscore only shown when Player already has one;
- Inverted power-up incrementation logic;
Bug fixes
- Destroy Clock power-up items when Hero passes them away;
- Fixed a few mirroring issues with Kitties ennemies;
- Fixed parallax background issue when Highscore > 10k;
- Kitties were unabled to follow Hero when Highscore > 10k;
- Added gravity logic to Wood object – It now falls if not on the ground;
See you later for some new updates!